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SDL_PushEvent (3)
  • >> SDL_PushEvent (3) ( Разные man: Библиотечные вызовы )
  •  

    NAME

    SDL_PushEvent- Pushes an event onto the event queue
     
    

    SYNOPSIS

    #include "SDL.h"

    int SDL_PushEvent(SDL_Event *event);  

    DESCRIPTION

    The event queue can actually be used as a two way communication channel. Not only can events be read from the queue, but the user can also push their own events onto it. event is a pointer to the event structure you wish to push onto the queue.

    Note:

    Pushing device input events onto the queue doesn't modify the state of the device within SDL.

     

    RETURN VALUE

    Returns 0 on success or -1 if the event couldn't be pushed.  

    EXAMPLES

    See SDL_Event.  

    SEE ALSO

    SDL_PollEvent, SDL_PeepEvents, SDL_Event


     

    Index

    NAME
    SYNOPSIS
    DESCRIPTION
    RETURN VALUE
    EXAMPLES
    SEE ALSO


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