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editres (1)
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    NAME
         editres - a dynamic resource editor for X  Toolkit  applica-
         tions
    
    SYNTAX
         editres [ -toolkitoption ... ]
    
    OPTIONS
         Editres accepts all of the standard X Toolkit  command  line
         options (see X11(7)).  The order of the command line options
         is not important.
    
    DESCRIPTION
         Editres is a tool that allows users and application develop-
         ers  to  view  the  full  widget  hierarchy of any X Toolkit
         application that speaks the Editres protocol.  In  addition,
         editres  will  help  the  user construct resource specifica-
         tions, allow the user to apply the resource to the  applica-
         tion  and  view  the  results dynamically.  Once the user is
         happy with a resource specification editres will append  the
         resource string to the user's X Resources file.
    
    USING EDITRES
         Editres provides a window consisting of the  following  four
         areas:
    
         Menu Bar                 A set of popup menus that allow you
                                  full access to editres's features.
    
         Panner                   The panner allows a more  intuitive
                                  way  to scroll the application tree
                                  display.
    
         Message Area             Displays information  to  the  user
                                  about   the   action  that  editres
                                  expects of her.
    
         Application Widget Tree  This area will be used  to  display
                                  the  selected  application's widget
                                  tree.
    
         To begin an editres session select the Get Widget Tree  menu
         item  from  the  command menu.  This will change the pointer
         cursor to cross hair.  You should now select the application
         you wish look at by clicking on any of its windows.  If this
         application understands the editres  protocol  then  editres
         will  display the application's widget tree in its tree win-
         dow.  If the application does  not  understand  the  editres
         protocol editres will inform you of this fact in the message
         area after a few seconds delay.
    
    
         Once you have a widget tree you may now select  any  of  the
         other menu options. The effect of each of these is described
         below.
    
    COMMANDS
         Get Widget Tree
                 Allows the user to click  on  any  application  that
                 speaks  the  editres protocol and receive its widget
                 tree.
    
         Refresh Current Widget Tree
                 Editres only knows about the widgets that  exist  at
                 the present time.  Many applications create and des-
                 troy widgets on the fly.  Selecting this  menu  item
                 will  cause editres to ask the application to resend
                 its widget tree, thus updating  its  information  to
                 the new state of the application.
    
                 For example, xman only creates the widgets  for  its
                 topbox  when  it starts up.  None of the widgets for
                 the manual page window are created  until  the  user
                 actually  clicks  on the Manual Page button.  If you
                 retrieved xman's widget tree before the  the  manual
                 page  is  active, you may wish to refresh the widget
                 tree after the manual page has been displayed.  This
                 will  allow  you  to  also  edit  the  manual page's
                 resources.
    
         Dump Widget Tree to a File
                 For documenting applications it is often  useful  to
                 be  able  to dump the entire application widget tree
                 to an ASCII file.  This file can then be included in
                 the  manual page.  When this menu item is selected a
                 popup dialog is activated.  Type  the  name  of  the
                 file in this dialog, and either select okay, or type
                 a carriage-return.  Editres will now dump the widget
                 tree  to  this  file.   To  cancel  the file dialog,
                 select the cancel button.
    
         Show Resource Box
                 This command will  popup  a  resource  box  for  the
                 current  application.   This resource box (described
                 in detail below) will allow the user to see  exactly
                 which  resources  can  be set for the widget that is
                 currently selected in the widget tree display.  Only
                 one  widget may be currently selected; if greater or
                 fewer are selected editres will refuse to pop up the
                 resource box and put an error message in the Message
                 Area.
    
         Set Resource
                 This command will popup  a  simple  dialog  box  for
                 setting  an arbitrary resource on all selected widg-
                 ets.  You must type in the resource name, as well as
                 the  value.   You  can  use  the  Tab  key to switch
                 between the resource name field the  resource  value
                 field.
    
         Quit    Exits editres.
    
    TREE COMMANDS
         The Tree menu contains several commands  that  allow  opera-
         tions to be performed on the widget tree.
    
         Select Widget in Client
              This menu item allows you to select any widget  in  the
              application;    editres   will   then   highlight   the
              corresponding element the widget  tree  display.   Once
              this  menu  item  is  selected  the pointer cursor will
              again turn to a  crosshair,  and  you  must  click  any
              pointer   button   in  the  widget  you  wish  to  have
              displayed.  Since some widgets are  fully  obscured  by
              their  children,  it  is  not  possible to get to every
              widget this way, but this mechanism does give very use-
              ful  feedback  between  the elements in the widget tree
              and those in the actual application.
    
         Select All
         Unselect All
         Invert All
              These functions allow the user to select, unselect,  or
              invert all widgets in the widget tree.
    
         Select Children
         Select Parents
              These functions select the immediate parent or children
              of each of the currently selected widgets.
    
         Select Descendants
         Select Ancestors
              These functions select all parents or children of  each
              of the currently selected widgets.  This is a recursive
              search.
    
         Show Widget Names
         Show Class Names
         Show Widget Windows
              When the tree widget is initially displayed the  labels
              of  each  widget  in  the tree correspond to the widget
              names.  These functions will cause  the  label  of  all
              widgets  in  the  tree  to be changed to show the class
              name, IDs, or window associated with each widget in the
              application.   The widget IDs, and windows are shown as
              hex numbers.
    
         In addition there are keyboard accelerators for each of  the
         Tree  operations.   If the input focus is over an individual
         widget in the tree, then that  operation  will  only  effect
         that  widget.   If the input focus is in the Tree background
         it will have exactly the same effect  as  the  corresponding
         menu item.
    
         The translation entries shown may be applied to  any  widget
         in  the  application.  If that widget is a child of the Tree
         widget, then it will only affect that widget,  otherwise  it
         will have the same effect as the commands in the tree menu.
    
         Flash Active Widgets
              This command is the inverse of  the  Select  Widget  in
              Client  command, it will show the user each widget that
              is currently selected in the widget tree,  by  flashing
              the  corresponding widget in the application numFlashes
              (three by default) times in the flashColor.
    
                   Key       Option                   Translation Entry
    
                   space     Unselect                 Select(nothing)
                   w         Select                   Select(widget)
                   s         Select                   Select(all)
                   i         Invert                   Select(invert)
                   c         Select Children          Select(children)
                   d         Select Descendants       Select(descendants)
                   p         Select Parent            Select(parent)
                   a         Select Ancestors         Select(ancestors)
                   N         Show Widget Names        Relabel(name)
                   C         Show Class Names         Relabel(class)
                   I         Show Widget IDs          Relabel(id)
                   W         Show Widget Windows      Relabel(window)
                   T         Toggle Widget/Class Name Relabel(toggle)
    
              Clicking button 1 on a widget adds it  to  the  set  of
              selected  widgets.   Clicking  button  2  on  a  widget
              deselects all other widgets and then selects just  that
              widget.   Clicking  button  3  on  a widget toggles its
              label between the widget's instance name  the  widget's
              class name.
    
    
    USING THE RESOURCE BOX
         The resource box contains five different areas.  Each of the
         areas, as they appear on the screen, from top to bottom will
         be discussed.
    
         The Resource Line
              This area at the top of  the  resource  box  shows  the
              current resource name exactly as it would appear if you
              were to save it to a file or apply it.
    
         The Widget Names and Classes
              This area allows you to select  exactly  which  widgets
              this  resource  will  apply to.  The area contains four
              lines, the first contains  the  name  of  the  selected
              widget  and all its ancestors, and the more restrictive
              dot (.)  separator.   The  second  line  contains  less
              specific  the  Class  names of each widget, and well as
              the less restrictive star  (*)  separator.   The  third
              line  contains  a  set  of  special  buttons called Any
              Widget which will generalize this level  to  match  any
              widget.   The  last line contains a set of special but-
              tons called Any Widget Chain which will turn the single
              level into something that matches zero or more levels.
    
              The initial state of this area is the most restrictive,
              using  the  resource  names  and the dot separator.  By
              selecting the other buttons in this area you  can  ease
              the  restrictions  to  allow  more  and more widgets to
              match the specification.  The extreme case is to select
              all  the  Any  Widget  Chain  buttons, which will match
              every widget in the application.   As you  select  dif-
              ferent buttons the tree display will update to show you
              exactly which widgets will be effected by  the  current
              resource specification.
    
         Normal and Constraint Resources
              The next area allows you to select the name of the nor-
              mal  or  constraint  resources  you  wish to set.  Some
              widgets may not have constraint resources, so that area
              will not appear.
    
         Resource Value
              This next area allows you to enter the resource  value.
              This  value should be entered exactly as you would type
              a line into your resource file.  Thus it should contain
              no  unescaped new-lines.  There are a few special char-
              acter sequences for this file:
    
              \n - This will be replaced with a newline.
    
              \### - Where #  is  any  octal  digit.   This  will  be
              replaced with a single byte that contains this sequence
              interpreted as an octal number.  For example,  a  value
              containing  a  NULL  byte  can  be stored by specifying
              \000.
    
              \<new-line> - This will compress to nothing.
    
              \\ - This will compress to a single backslash.
    
         Command Area
              This area contains several command  buttons,  described
              in this section.
    
         Set Save File
              This button allows the user to  modify  file  that  the
              resources  will be saved to.  This button will bring up
              a dialog box that will ask you for a filename; once the
              filename  has  been entered, either hit carriage-return
              or click on the okay button.  To pop  down  the  dialog
              box  without  changing  the save file, click the cancel
              button.
    
         Save This button will append  the  resource  line  described
              above  to the end of the current save file.  If no save
              file has been set the Set Save File dialog box will  be
              popped up to prompt the user for a filename.
    
         Apply
              This button attempts to perform a XtSetValues  call  on
              all  widgets  that  match  the  resource line described
              above.  The value specified is applied directly to  all
              matching  widgets.  This behavior is an attempt to give
              a dynamic feel to  the  resource  editor.   Since  this
              feature allows users to put an application in states it
              may not be willing to handle, a hook has been  provided
              to allow specific applications to block these SetValues
              requests (see Blocking Editres Requests below).
    
              Unfortunately due to design constraints imposed on  the
              widgets by the X Toolkit and the Resource Manager, try-
              ing to coerce an inherently static system into  dynamic
              behavior  can  cause  strange  results.   There  is  no
              guarantee that the results of an apply will be the same
              as what will happen when you save the value and restart
              the application.  This functionality is provided to try
              to  give  you  a  rough feel for what your changes will
              accomplish, and the results  obtained  should  be  con-
              sidered suspect at best.  Having said that, this is one
              of the neatest features of editres, and I strongly sug-
              gest that you play with it, and see what it can do.
    
         Save and Apply
              This  button  combines  the  Save  and  Apply   actions
              described above into one button.
    
         Popdown Resource Box
              This button will  remove  the  resource  box  from  the
              display.
    
    BLOCKING EDITRES REQUESTS
         The editres protocol has been built into the  Athena  Widget
         set.   This  allows all applications that are linked against
         Xaw to be able to speak to the resource editor.  While  this
         provides  great  flexibility,  and  is a useful tool, it can
         quite easily be abused.  It is therefore  possible  for  any
         Xaw  application  to  specify  a  value for the editresBlock
         resource described below, to  keep  editres  from  divulging
         information about its internals, or to disable the SetValues
         part of the protocol.
    
         editresBlock (Class EditresBlock)
                 Specifies which type of  blocking  this  application
                 wishes to impose on the editres protocol.
    
         The accepted values are:
    
         all            Block all requests.
    
         setValues      Block all SetValues requests.  As this is the
                        only  editres  request that actually modifies
                        the application, this is  in  effect  stating
                        that the application is read-only.
    
         none           Allow all editres requests.
    
         Remember that these resources are set on  any  Xaw  applica-
         tion,  not  editres.   They allow individual applications to
         keep all or some of the requests  editres  makes  from  ever
         succeeding.   Of course, editres is also an Xaw application,
         so it may also be viewed and  modified  by  editres  (rather
         recursive, I know), these commands can be blocked by setting
         the editresBlock resource on editres itself.
    
    RESOURCES
         For editres the available application resources are:
    
         numFlashes (Class NumFlashes)
                 Specifies the number of times  the  widgets  in  the
                 application  will  be  flashed  when the Show Active
                 Widgets command in invoked.
    
         flashTime (Class FlashTime)
                 Amount of time between the flashes described above.
    
         flashColor (Class flashColor)
                 Specifies the color used to flash application  widg-
                 ets.   A  bright  color  should  be  used  that will
                 immediately draw your attention to  the  area  being
                 flashed, such as red or yellow.
    
         saveResourcesFile (Class SaveResourcesFile)
                 This is the file the resource line will be append to
                 when the Save button activated in the resource box.
    
    
    WIDGETS
         In order to specify resources, it  is  useful  to  know  the
         hierarchy  of  the  widgets  which  compose editres.  In the
         notation below, indentation  indicates  hierarchical  struc-
         ture.  The widget class name is given first, followed by the
         widget instance name.
    
         Editres  editres
              Paned  paned
                   Box  box
                        MenuButton  commands
                             SimpleMenu  menu
                             SmeBSB  sendTree
                             SmeBSB  refreshTree
                             SmeBSB  dumpTreeToFile
                             SmeLine  line
                             SmeBSB  getResourceList
                             SmeLine  line
                             SmeBSB  quit
                        MenuButton  treeCommands
                             SimpleMenu  menu
                             SmeBSB  showClientWidget
                             SmeBSB  selectAll
                             SmeBSB  unselectAll
                             SmeBSB  invertAll
                             SmeLine  line
                             SmeBSB  selectChildren
                             SmeBSB  selectParent
                             SmeBSB  selectDescendants
                             SmeBSB  selectAncestors
                             SmeLine  line
                             SmeBSB  showWidgetNames
                             SmeBSB  showClassNames
                             SmeBSB  showWidgetIDs
                             SmeBSB  showWidgetWindows
                             SmeLine  line
                             SmeBSB  flashActiveWidgets
                   Paned  hPane
                        Panner  panner
                        Label  userMessage
                        Grip  grip
                   Porthole  porthole
                        Tree  tree
                             Toggle  <name of widget in application>
                             .
                             .
                             .
                             TransientShell  resourceBox
                             Paned  pane
                             Label  resourceLabel
                             Form  namesAndClasses
                             Toggle  dot
                             Toggle  star
                             Toggle  any
                             Toggle  name
                             Toggle  class
                                  .
                                  .
                                  .
                             Label  namesLabel
                             List  namesList
                             Label  constraintLabel
                             List  constraintList
                             Form  valueForm
                             Label  valueLabel
                             Text  valueText
                             Box  commandBox
                             Command  setFile
                             Command  save
                             Command  apply
                             Command  saveAndApply
                             Command  cancel
                             Grip  grip
                   Grip  grip
    
    
    ENVIRONMENT
         DISPLAY to get the default host and display number.
    
         XENVIRONMENT
                 to get the name of a resource  file  that  overrides
                 the  global resources stored in the RESOURCE_MANAGER
                 property.
    
    FILES
         /usr/openwin/lib/X11/app-defaults/Editres    -     specifies
         required resources
    
    SEE ALSO
         X11(7), xrdb(1), Athena Widget Set
    
    RESTRICTIONS
         This is a prototype, there are  lots  of  nifty  features  I
         would  love to add, but I hope this will give you some ideas
         about what a resource editor can do.
    
    AUTHOR
         Chris D. Peterson, formerly MIT X Consortium
    
    
    
    


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